Wowza Streaming Engine 4.6.0 now supported

In News by castcontrol

Wowza Streaming Engine 4.6.0 is now officially supported from the MediaCP. Simply run the MediaCP upgrade tool and you will automatically be updated to Wowza Streaming Engine 4.6.0.1.

Our team are working behind the scenes to further integrate our software with Wowza Streaming Engine. In early 2017 we are looking to provide you with Stream Target integration, specifically supporting Facebook Live Streaming at first and then branching out to support other stream targets.

 

WSE 4.6.0 Changes

Wowza Player Integration with Wowza Streaming Engine Manager

Wowza™ Player is our new HTML5 player for Apple HLS video and audio streaming from Wowza Streaming Engine and Wowza Streaming Cloud. Wowza Player comes with a Player Builder that you can use to customize a player and generate HTML embed code. In Wowza Streaming Engine 4.6.0, you can use the new Wowza Player page in Wowza Streaming Engine Manager to launch and pre-populate Wowza Player Builder with a source stream URL that you create. For more information about playing your streams in Wowza Player and creating custom embed code in Wowza Player Builder, see How to get started with Wowza Player.

Wowza Transcoder GPU Video Scaling and Load Balancing (CUDA)

By default in Wowza Transcoder, video scaling is done using CPU resources. Now in Wowza Streaming Engine 4.6.0, you can offload transcoder video scaling to NVIDIA CUDA-based GPUs. This reduces the overall CPU usage of a given set of transcoder sessions. CUDA scaling works on all NVIDIA CUDA cards that are Tesla technology or greater. For more information, see Template details – Scale.

Wowza Streaming Engine 4.6.0 also includes a new transcoder ITranscoderVideoLoadBalancer interface that enables you to balance NVIDIA CUDA accelerated transcoding across multiple GPUs. For more information, see How to load balance NVIDIA CUDA accelerated transcoding across GPUs.

MPEG-DASH Multi-Track Audio and Video

Wowza Streaming Engine 4.6.0 enables you to include multiple audio and video tracks in an MPEG-DASH presentation (MPD). Including multiple tracks lets viewers select between multiple languages or aspect ratios during stream playback. For more information, see How to use alternative audio or video tracks with MPEG-DASH streams.

New Options for Ingesting HTTP-Based Streams

Wowza Streaming Engine 4.6.0 has new MediaCaster types to enable live applications to ingest Apple HLS and MPEG-TS (TCP/IP) source streams and make them available to all player technologies supported by the Streaming Engine software. To learn how to set up live applications to ingest Apple HLS source streams (applehls MediaCaster), see How to publish and play a live stream (Apple HLS). To learn how to ingest MPEG-TS (TCP/IP) source streams (mpegtstcp MediaCaster), see How to publish and play a live stream (MPEG-TS over TCP/IP).

DVB Teletext Closed Captions

Wowza Streaming Engine 4.6.0 can ingest MPEG-TS DVB Teletext subtitle data in live streams as closed captions. The Teletext data is injected into the Transport Stream (TS) packets as onTextData AMF events and then translated to the supported closed-captioning formats for live stream playback. For more information, see How to ingest MPEG-TS DVB Teletext subtitle data for closed captioning.

Continuous Live Streaming for Facebook Stream Targets

In Wowza Streaming Engine 4.6.0, you can now configure your Facebook stream target to send a stream of unlimited length to Facebook. For more information, see “Create a stream target to send the stream to Facebook” in How to stream to Facebook Live using Wowza Streaming Engine.